Ripout Sound Redesign

A game clip rebuilt with synthesizers, Foley, sound libraries, and an entirely new mix.

2026 Sound Redesign 3 days

Tech Stack

  • Reaper
  • Vital
  • Recording
  • Foley
  • Mixing

My Role

  • Sound Designer
  • Foley Artist
  • Re-recording Mixer

Team

  • Solo Project

Watch the Reel

About the Redesign

Ripout is a science-fiction game featuring first-person shooter elements. This sound redesign creates a fresh sonic experience for the game's combat sequences, environmental sounds, and UI effects.

The clip discards all of its original audio. Every sound was rebuilt from scratch using the Vital synthesizer, combined with Foley, commercial sound-library editing, and mixing techniques.

Creative Direction

Create a futuristic, technological character while preserving the sound's impact and sense of immersion.

Sound Palette

Synthesizers create sci-fi weapons and other effects, while Foley and extensive processing build alien sonic textures.

Mix Approach

Panning simulates three-dimensional space, with the mix organized and processed in functional layers.

Credits & Usage

Sound redesign, editing, and mix: Jianghao Li.

Original footage: https://youtu.be/cmYvSEcso0E?si=59vM6bi3QickdTGg

All sound assets were sourced from open sound libraries or created from scratch. No original game audio was used.